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“ | I won't give up anymore, I won't fall into despair!
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” |
Danganronpa Another Episode: Ultra Despair Girls (in Japan: 絶対絶望少女 ダンガンロンパ Another Episode ) is a spin-off game based off of the Danganronpa series.
Information and game play footage was first released at the Sony Interactive Entertainment of Japan Asia conference on September 9, 2013.[2] The game was published on September 25, 2014 in Japan for the PlayStation Vita and the PlayStation TV.
At the NIS America’s February 19 press event, it was confirmed that the game would be published in the West. The localized game was released in North America on September 1, 2015, in Europe on September 4, 2015, and in Australia on September 10, 2015. The Western release includes both Japanese and English audio.
Ultra Despair Girls takes place between the events of Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair.
A PC game release was announced on November 18, 2016.[3] On the same day, NIS America confirmed that a PS4 port will be released on June 27, 2017, and later on, June 29, 2017, in Japan.[4]
Synopsis[]
"Komaru Naegi is a normal girl, the kind you can find anywhere. She was taken from her family and imprisoned in an apartment during The Tragedy. Even after a year and a half, she had not managed to escape. Komaru has almost completely abandoned hope and has grown to accept her imprisoned life. But one morning, she was forced to learn even deeper despair when someone suddenly broke down her front door. But it wasn't a hero or a savior...
It was a Monokuma.
After escaping from the merciless Monokuma, Komaru is stunned to see the outside world, a world she hadn't seen in one and a half years. It had become a world of despair, where children controlling Monokumas ruthlessly hunt down adults. Her only hope of survival is the Hacking Gun, given to her by a mysterious stranger, a girl by the name of Toko Fukawa." - Official NIS synopsis [5]
"Komaru Naegi, Makoto Naegi’s little sister, has been imprisoned inside a mysterious apartment for over a year. One day, she is rescued by Byakuya Togami of Future Foundation, but the rescue is derailed by a sudden onslaught of hundreds of Monokumas. Komaru soon discovers that the city has been taken over by a group of children calling themselves the Warriors of Hope. Their leader, Monaca, declares that the city will be the site of a “children's paradise,” and to accomplish this, all the adults will be exterminated. Komaru teams up with Toko Fukawa to try to survive the rampaging Monokumas, escape the crafty Monokuma Kids, and uncover the secrets of the city." - Official Steam synopsis [6]
Gameplay[]
Danganronpa Another Episode is a third-person adventure shooter game where the player controls Komaru Naegi as she tries to survive in a city overrun by Monokuma Units with the help of her partner, Toko Fukawa.
During the game, the player has the option to switch between playing as Komaru and Toko's split personality, Genocide Jack. Choosing to play as Komaru allows the player to utilize a megaphone-shaped hacking gun which turns her words into various types of ammunition, called Truth Bullets. Initially, the hacking gun has an unlimited stock of every type of Truth Bullet. Later on, The Servant messes with the gun when she is taken hostage onto the Warriors of Hope's airship, therefore forcing her to rediscover the different bullets and use them in limited supply.
- Main article: Megaphone Hacking Gun
Using the hacking gun, Komaru can issue several different commands based on the Truth Bullet she shoots:
Image | Description |
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Break |
The first of the two Truth Bullets that Komaru starts with is called the Break Bullet. This is the basic attack bullet that Komaru can shoot at Monokuma Units to inflict damage. 3-4 shots take down a Monokuma Unit, unless the player hits the Monokuma's weak point: the red left eye. Shooting the eye will result in a one-hit defeat, plus a golden Monocoin against most enemies. Additionally, successfully hitting the weak point powers up the next shot significantly. |
Move |
The second of the default Truth Bullets is Move. Move allows Komaru to activate machinery such as generators, cars, and the Monoku-Man arcade machines. Move also activates the MonoMono machines, which dispense health, bullets, and batteries. |
Dance |
The third Truth Bullet, Dance, is the first type collected by Komaru on her adventure. Shooting this Truth Bullet will force the Monokuma to dance for a while, leaving it completely vulnerable. The Dance Bullet is most effective against Siren Monokumas, who will draw in all nearby Monokuma toward them for easier destruction. |
Detect |
The fourth Truth Bullet, Detect, allows Komaru to search for hidden things in the environment, such as Monokuma Kids and their artwork. |
Knockback |
The fifth Truth Bullet is Knockback, which blasts the Monokuma Units backward. It has a decent spread, but short range. The Knockback Bullet is especially effective against Guard Monokuma, Ball Monokuma, and Bomber Monokuma. When struck by the Knockback Bullet, Guard Monokuma lose their riot shields, Ball Monokuma roll and destroy other Monokuma in their path, and Bomber Monokuma drop their bombs. The Truth Bullet also works well near environmental hazards, such as water or pits, as it can blast Monokuma Units into the hazards for instant kills. |
Paralyze |
The sixth Truth Bullet obtained by Komaru is Paralyze. Paralyze is an electricity-based bullet that can defeat basic Monokumas in one hit. It also affects other enemies standing close to the initial target, making it useful against large groups. If fired at something standing in shallow water, Paralyze will hit everything touching the water - including Komaru if she isn't standing on dry land. |
Burn |
The seventh Truth Bullet is a fire-based bullet called Burn. It can be shot at an extremely fast pace. It also has the most capacity of any offensive Truth Bullet, making it effective against quicker Monokuma Units such as Destroyer Monokuma and Beast Monokuma. |
Link |
The eighth and final Truth Bullet to be reacquired is the Link Bullet. The Link Bullet allows Komaru to temporarily control any Monokuma Unit she hits. The Monokuma Unit can then be directed to move to a new position or attack its allies. |
On the other hand, the player can also choose to call upon the invincible Genocide Jack, who carries her "Genoscissors" and a stun gun which allows her to go on a rampage and destroy all the Monokuma Units around her. However, the player can only use Genocide Jack for a limited period of time. Once the batteries are drained, Genocide Jack will immediately revert back to Toko. The player can revert Genocide Jack manually to preserve batteries. On Genocide Mode, the batteries will regenerate when using Komaru, but on all other modes, batteries can only be replenished by collecting battery drops from MonoMono Machines.
Genocide Jack's normal attacks include a basic melee combo, whose length can be upgraded by buying upgrades from shops, and through a charge attack. The charge attack functions differently and does more damage the longer it's charged. A short charge results in Genocide Jack throwing scissors in all directions and is effective at close range. A medium charge results in Genocide Jack flipping upside down and flying forward while spinning like a top while slashing, cutting a wide swath through enemies. At full charge, Genocide Jack flies forwards while spinning like a drill, punching through any enemy in her path. Being attacked will cancel any charge. Upgrades also exist for both charge attack damage and charge speed.
In addition to her normal attacks, Genocide Jack can also use special moves using Slash Lust. The Slash Lust gauge is indicated by a row of scissor symbols at the bottom of the screen while Genocide Jack is active. Slash Lust charges by using normal and charge attacks to kill Monokumas, and both the charge rate and the maximum capacity are upgradeable. When using Slash Lust, the player must first lock onto a target. Two types of Slash Lust attacks are available. The first uses only a single unit of Slash Lust and targets a single enemy. The second uses three units and can target up to five enemies. Once activated, Genocide Jack jumps off-screen, and then an automated sequence is shown in which she attacks the targeted enemy.
"Despair Time" will activate if Komaru loses all her health. In this event, the player must stop the shrinking white circle inside the yellow ring or the smaller blue ring to save Komaru. Stopping the circle inside the yellow ring will cost one of Toko's batteries; however, stopping it inside the blue ring does not cause Toko to lose any batteries. If Toko has no batteries, only the blue ring will appear. Failing this event will cause a game over.
Danganronpa Another Episode also features a different system for collecting Monocoins. In this game, Monocoins are collected by defeating enemy Monokuma Units. Depending on how the Monokuma Unit was defeated, the Monokuma will drop gold, silver, or bronze Monocoins. These Monocoins can be used to purchase upgrades for Komaru's Megaphone Hacking Gun and Genocide Jack's scissors at the Monokuma Kid shop. Monokuma Units can also drop other items when defeated such as Truth Bullets, batteries, and extra lives.
The player will also encounter various Monokuma Kids who will challenge Komaru and Toko to various puzzle-like mini games which the player must complete to access new areas. These challenges range from destroying Monokuma Units, finding Monokuma Kids without being caught, to solving various riddles throughout the game.
Compared to Danganronpa 2: Goodbye Despair, Danganronpa Another Episode features a lot more collectibles in the game, which can be found by exploring Towa City or by using the Detect Truth Bullet on the Megaphone Hacking Gun. These various collectibles include Hit List Cards, Socki the Sock, Books, Reference Books, Hidden Kids, and Notes.
Game Difficulty[]
Danganronpa Another Episode: Ultra Despair Girls also features three difficulty modes which are very different from the previous games: "Genocide Mode", "Komaru Mode" and "Despair Mode".
- Genocide Mode allows the "batteries gauge" (which dictates how long you can use Genocide Jack) to regenerate overtime at a considerable rate. This allows the player to use Genocide Jack almost endlessly, leaving the player to enjoy the rest of the game at their own pace. This mode also increases pickups. Also known as "Super Ultra Pumper Genocide Jack Mode. For those who just want to enjoy the story".
- Komaru Mode supplies the player with plenty of Truth Bullets and battery pickups for action-packed game play. Genocide Jack's battery gauge does not regenerate on its own anymore, forcing the player to primarily use Komaru, only switching to Genocide Jack for limited stretches. This game difficulty is described as "Working hard for a Normal Girl Mode".
- Despair Mode is the hardest mode in the game. This mode makes ammo drops smaller, forcing players to conserve their shots or risk running out of ammo (this is best achieved by aiming for enemy weak spots, as well using explosions or rolling Ball Monokumas to kill multiple enemies at a time). Additionally, some of the MonoMono Machines that drop ammo on lower difficulties now merely drop coins instead. Segments with time limits have those limits reduced as well. As a trade-off, coin pickups are of larger amounts in this mode, facilitating the purchase of Bling Bullets and Scissor upgrades. Also known as "Ultra Despair Mode."
Development[]
Game Development[]
Unlike the two previous entries in the Danganronpa series being visual novel adventure games, Danganronpa Another Episode: Ultra Despair Girls is a third-person spin-off game. Initially, the game was a project from members of Spike Chunsoft that wanted to develop a more action-oriented spin-off game. One of the proponents for a spin-off game was Kazutaka Kodaka, who always has wanted to write a story of two characters running away from despair, and he felt that the easiest way to do this was through an action game that necessitated movement with Danganronpa characters. When Spike Chunsoft green-lit the proposal, they let Kodaka have free rein to write the narrative for Danganronpa Another Episode: Ultra Despair Girls. Kodaka stated that he spent an equal amount of time writing the dialogue and backstories for each of the characters of the game in comparison to the previous games. One aspect of Danganronpa Another Episode: Ultra Despair Girls that the development team was worried about was whether the shift in gameplay genres would alienate players who were not good at action games. They decided to add the mechanic of switching between characters and the ability for Toko to switch to Genocide Jack to make it easier for players.
Danganronpa Another Episode: Ultra Despair Girls was announced at a Sony Computer Entertainment press conference in September 2013, where the first game play trailer was shown; the trailer also teased the third entry in the series, Danganronpa V3: Killing Harmony. When the game launched, Spike Chunsoft promoted the game and offered several pre-order bonuses, including digital wallpapers, mousepads, and a smartphone stand. Additional merchandise such as Monokuma stuffed toys and an armband were also offered at Comiket.
According to Kodaka in an interview, the game's original concept was "an action game, and then within that, two girls together, in an incredibly hopeless situation, and how they come together to overcome what they're experiencing, what they're facing."[7]
According to Masafumi, a VR game of Danganronpa Another Episode: Ultra Despair Girls wasn't going to be developed because other companies were already working on other virtual reality shooting games, as well as because the developers wanted to create something that only they could make. Terasawa decided to make the punishment sequence play out from a first-person perspective to make the player feel horror, but also include Monokuma to lighten the mood, leading to the creation of Cyber Danganronpa VR The Class Trial.[8]
Character Development[]
The character designs are one of the most notable changes in the final game, and a lot of them had a very different appearance prior to it.
Komaru Naegi[]
Komaru Naegi is one of the characters whose designs altered more than anyone else, having in total six different concept designs. Some of these designs are very similar to some of the characters that appear in the games, such as the fifth and sixth concept designs, which highly seem to be used as the designs of Kanon Nakajima and Maki Harukawa.
Komaru's designs highly changed during the development of the game. There were three early sketches of Komaru's sprites; these were placeholders for the "motivation" mini game.
Early | Final |
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Monokuma[]
The original Monokuma Unit also featured some differences — they were more intelligent and also carried knives, as seen in the game's trailer.
In the first trailer for Danganronpa Another Episode: Ultra Despair Girls, there was a version of Monokuma that held 2 knives; however, this wasn't shown in the final game because it was scrapped at some point during the game's development for an undisclosed reason.
Characters[]
Shirokuma (シロクマ) | Kurokuma (クロクマ) | ||
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Idol of the Adults | Advisor to the Warriors of Hope | ||
Megumi Toyoguchi Amanda Céline Miller |
Megumi Toyoguchi Erin Fitzgerald | ||
➤ Official Profile | ➤ Official Profile |
Monokuma Units[]
Monokuma Units | |||||||||
モノクマ | Voiced By: | Nobuyo Ōyama | Brian Beacock | ||||||
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In Other Languages: | |
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Danganronpa Another Episode: Ultra Despair Girls | |
絶対絶望少女 ダンガンロンパ Another Episode | |
絕對絕望少女 槍彈辯駁Another Episode | |
绝对绝望少女 弹丸论破外传 | |
절대절망소녀 단간론파 Another Episode |
Marketing[]
Japan[]
On September 25, 2014, Danganronpa Another Episode was licensed and published by Spike Chunsoft in Japan for PlayStation Vita. The game received a rating of D from CERO. The game received both a standard and limited edition release. The limited-edition included a physical copy of the game, a Danganronpa Another Episode bag, a Monokuma mug, two-character clear files, and an official art poster. The game was later re-released for the PS4 on June 29, 2017.
North America/Europe/South Asia/Australia[]
In September 2015, the game was licensed and published by NIS America for PlayStation Vita in North America and Europe. The game received a rating of M by ESRB and 16 by PEGI. The game received both a limited edition and a single disc release. The limited-edition included a copy of the game, a 30-page art book, a fifteen track soundtrack single disc, and a collectors' box. In November 2016, NIS America announced a port for PlayStation 4, with both the limited edition and the single-disc version.
NIS America delisted their digital Vita version on August 31, 2020[9] due to Spike Chunsoft taking over English publishing of all Danganronpa games.[10] Spike Chunsoft took over publishing of the digital PS4 version on June 24, 2021 after a brief outage.[11]
South Korea[]
On December 3, 2015, the game was licensed and published by Intragames in South Korea for PlayStation Vita. The game received a rating of 18 by GRAC. The limited-edition release included a copy of the game, a special art book, a keychain, a special book featuring Danganronpa: Trigger Happy Havoc characters, and a steel cartridge case.[12]
Taiwan/China[]
The game was published by Spike Chunsoft in July 2015 for PlayStation Vita. The game received a rating of 18 by GSRR.
Steam[]
The Steam port was released worldwide on June 27, 2017. The game featured English and Japanese dual audio, as well as English, Japanese, Traditional Chinese, and Korean subtitles.
System Requirements[]
Minimum | Recommended | ||
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OS: | Windows 7 64-bit | OS: | Windows 7 64-bit |
Processor: | Intel Core i3-530 CPU 2.93GHz | Processor: | Intel Core i3-530 CPU 2.93GHz |
Memory: | 4 GB RAM | Memory: | 8 GB RAM |
Graphics: | NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB (DirectX 11 graphic card required) | Graphics: | NVIDIA GeForce GTX650 1GB or AMD HD 7700 1GB (DirectX 11 graphic card required) |
DirectX: | Version 11 | DirectX: | Version 11 |
Storage: | 18 GB Available | Storage: | 18 GB Available |
Soundcard: | DirectX 9.0c compatible sound card | Soundcard: | DirectX 9.0c compatible sound card |
Reception[]
Danganronpa Another Episode received generally positive reviews. Famitsu awarded the game a score of 35/40[13], while the English localization received scores of 72 and 67 for the PS Vita and PS4 versions respectively[14][15].
Review Scores[]
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Sales[]
Danganronpa Another Episode sold 70,596 copies within its debut release week in Japan, and 85,930 copies in two weeks.[16][17]
Soundtrack[]
Masafumi Takada returned to compose the soundtrack for Danganronpa Another Episode, while Megumi Ogata and Aya Uchida, the voice actresses of Makoto and Komaru Naegi, performed the ending credits Progressive -Zan Shin-.
The game's soundtrack, Danganronpa Another Episode: Ultra Despair Girls Original Sound Track, was released in Japan on December 18th, 2014, and consisted of a total of 75 tracks over 3 discs. A digital version of the soundtrack was released on November 12th, 2015, and consisted of only 48 tracks.
A limited-edition soundtrack CD, Danganronpa Another Episode: Ultra Despair Girls Beyond Hope, was released on December 18th, 2014. This version only came with the limited edition of the game from NIS America's website. It was later re-released with the NIS America's limited edition of the PS4 port on June 23rd, 2017.
Manga[]
Zettai Zetsubō Shōjo: Danganronpa Another Episode Comic Anthology The first volume in a two volume anthology manga series. Each short story is themed around humorous non-canonical situations starring the cast of Danganronpa Another Episode. It was released in Japan on January 24th, 2015, by Ichijinsha. | |
Zettai Zetsubō Shōjo: Danganronpa Another Episode Comic Anthology The second volume in a two-volume anthology manga series. As with the previous volume, each short story is themed around humorous non-canonical situations starring the cast of Danganronpa Another Episode. It was released in Japan on May 25th, 2015, by Ichijinsha. | |
Danganronpa Another Episode: Ultra Despair Girls (manga) The first volume in a three-volume manga adaptation series of Danganronpa Another Episode written by Touya Hajime. It was released in Japan on October 15th, 2015, by Kadokawa Shoten. | |
Danganronpa Another Episode: Ultra Despair Girls (manga) The second volume in a three-volume manga adaptation series of Danganronpa Another Episode written by Touya Hajime. It was released in Japan on September 15th, 2016, by Kadokawa Shoten. | |
Danganronpa Another Episode: Ultra Despair Girls (manga) The final volume in a three-volume manga adaptation series of Danganronpa Another Episode written by Touya Hajime. It was released in Japan on October 13th, 2017, by Kadokawa Shoten. | |
Zettai Zetsubō Shōjo: Danganronpa Another Episode - Genocider Mode The first volume in a two-volume manga adaptation series of Danganronpa Another Episode written by Machika Minami from the perspective of Toko Fukawa. It was released in Japan on August 27th, 2015, by Kadokawa Shoten. | |
Zettai Zetsubō Shōjo: Danganronpa Another Episode - Genocider Mode The second volume in a two-volume manga adaptation series of Danganronpa Another Episode written by Machika Minami from the perspective of Toko Fukawa. It was released in Japan on January 27th, 2016, by Kadokawa Shoten. |
Online Promotion[]
Danganronpa Another Episode also had a mobile app featuring Komaru that was released for Android in Japan in August 2015. The app allows users to manage their smartphone files and cache, and Komaru's expression changed depending on the amount of storage used.[18]
Spike Chunsoft also released Monokuma Factory, a free browser-based clicker game for mobile phones, on September 16th, 2014, to promote the release of Danganronpa Another Episode. The game allows users to play minigames, as well as collect wallpapers and Twitter icons of characters featured in Danganronpa Another Episode.
Collaborations[]
Animega Cafe featured a themed cafe that featured themed foods and drinks based around Danganronpa Another Episode. It ran from February 28, 2015, to April 9, 2015, in Odaiba, Japan, and from April 14, 2015, to May 19, 2015, in Machida, Japan.
Danganronpa Another Episode also appeared as a DLC in Chain Chronicle with Komaru, Toko, Genocide Jack, Makoto, The Servant, Byakuya, and Monokuma appearing as limited guest characters and playable characters.
Videos[]
OPENINGS |
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JAPANESE |
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ENGLISH |
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Trivia[]
- This game marks the second time Toko and Genocide Jack are major characters.
- The Monokuma Unit shown in the trailer is most likely a reference to the early concept image meant for the game loading screen on Danganronpa: Trigger Happy Havoc.
- In the cinema on the third Island of Jabberwock Island, there is a poster next to the door. In the original PlayStation Portable release, this poster referenced the game Time Travelers, while in the PlayStation Vita and PC versions, it references another Danganronpa game, Danganronpa Another Episode: Ultra Despair Girls. The image is of Komaru firing with the Megaphone Hacking Gun at a pinned Monokuma. This poster can also be found in Chiaki's Cottage, behind the Monokuma arcade machine.
- This image is also found in Chapter 4 of Danganronpa: Trigger Happy Havoc on the TV shown on the Monokuma Theater.
- The South Korean version is the first game in the series to get licensed and published in South Korea.
- Two pieces of early concept art seen in a tweet from the official English Spike Chunsoft Twitter account show Komaru and Toko chained together, and Komaru being able to run along walls.[19]
- In Danganronpa V3: Killing Harmony, Kaede Akamatsu discovers a promotional poster for Danganronpa Another Episode: Ultra Despair Girls 2 during Chapter 1. She comments that the game "sounds like some lame spin-off."
- The texture files for the library featured in Danganronpa V3 include five of the collectible books from Danganronpa Another Episode: Spiritual Detective Nekopi, Mastering Disappointment, Unstoppable Man, Billy Milligan Royale, and Pure Family Companion.
- In the English PlayStation Vita release of the game, in the BGMGallery that is unlocked after completing the game, several names of the music tracks are mislabeled.[20]
External Links[]
- Official site
- Official English site
- Official Korean site
- Another Episode on Steam
- Danganronpa Another Episode coming west this fall
References[]
- ↑ South Korea PS4 port
- ↑ Famitsu News blog
- ↑ DRAE in PC
- ↑ Danganronpa Another Episode brings despair to PS4 on June 27
- ↑ NISA Store: [1]
- ↑ Steam: [2]
- ↑ Interview with Kodaka
- ↑ DR remake to fro VR
- ↑ NIS America: Danganronpa Update (July 16, 2020)
- ↑ Spike Chunsoft (via Twitter): "Attention, students: Spike Chunsoft, Inc. will take over publishing for the Danganronpa series. Please look forward to an official statement once details are finalized." (July 21, 2020)
- ↑ Reddit and Twitter posts
- ↑ Korean Blog Review
- ↑ Gematsu: [3]
- ↑ Metacritic PS Vita: [4]
- ↑ Metacritic PS4: [5]
- ↑ Game Reception week sales
- ↑ Game Reception wekk sales
- ↑ DRAE App
- ↑ Spike Chunsoft English Twitter
- ↑ Dailymotion: Danganronpa Another Episode - Mislabeled Sound Gallery Recorded by: Hak86
[]
Console Games | Danganronpa: Trigger Happy Havoc • Danganronpa 2: Goodbye Despair • Danganronpa 1.2 Reload • Danganronpa Another Episode: Ultra Despair Girls • Danganronpa V3: Killing Harmony • Danganronpa S: Ultimate Summer Camp • Danganronpa Trilogy • Danganronpa Decadence |
Betas & Demos | DISTRUST • Danganronpa 1 (Trial Version) • Danganronpa V3: Killing Harmony (Demo Version) |
Mobile Apps | Danganronpa: Unlimited Battle • Danganronpa: Monokuma no Gyakushū • Alter Ego (App) |
Browser Games | Monokuma Factory • MonoMono Machine Web Version • New MonoMono Machine • Photo Frame AR |
Spin-Offs | Cyber Danganronpa VR The Class Trial • Kirigiriso |