Monokuma/Sprite Gallery


 * -|DR1=

Class Trial Sprites
At the start of the Chapter 6 class trial, Monokuma joins the students in the class trial instead of sitting on his throne, standing on a in order to be the same height as the students.


 * -|DR2=

Class Trial Sprites
As in Danganronpa: Trigger Happy Havoc, at the start of the Chapter 6 class trial, Monokuma joins the students in the class trial instead of sitting on his throne, standing on a in order to be the same height as the students.

Monokuma Plushies
Hidden Monokumas are a collectible featured in Danganronpa 2: Goodbye Despair. The sprites feature Monokuma in various costumes and poses, hidden in different places around Jabberwock Island.


 * -|V3=

Sitting Sprites

 * -|V3 (Bonus Mode)=

Danganronpa V3: Killing Harmony
The following sprites appear in Danganronpa V3's bonus mode, Ultimate Talent Development Plan.


 * -|Beta & Demo=

Beta Sprites
Although not shown ingame, these images appear in the Danganronpa: Trigger Happy Havoc and Danganronpa 2: Goodbye Despair game assets along with Monokuma's other sprites, and were likely beta or placeholder images during the game's development phase.

Demo Sprites
These sprites feature in Danganronpa 1 (Trial Version), a Japan-only demo version of the first game.


 * -|Pixel Sprites=

DISTRUST
DISTRUST is an unreleased prototype version of Danganronpa: Trigger Happy Havoc developed between October 2007 - 2009. The following 3 sprites are recreations based on the beta version of Leon Kuwata's execution, one of the few pieces of in-game footage for DISTRUST in existence.

School Mode Monokuma Concepts
In School Mode, a dating sim/resource management sim unlocked after the main game in the Danganronpa 1.2 Reload release of Danganronpa: Trigger Happy Havoc, the player is given a challenge to build themed Monokumas.

Virtual Pet
Danganronpa 2: Goodbye Despair features a virtual pet raising minigame within the e-Handbook menu. Monokuma features as one of the collectable pets.

Danganronpa: The Animation
From Episode 2 onwards, during the ending/credit sequence of Danganronpa: The Animation, animated sprites of the students and Monokuma appear. These sprites are unique to the anime.

Bonus Mode
This set of pixels can appear during certain moments during the regular game play of Danganronpa V3 as well as during special events on the board in the bonus mode Ultimate Talent Development Plan.


 * -|Other Assets=

Panic Talk Action
The following sprites appear as the health indicators for Monokuma's Panic Talk Action Class Trial event.

Danganronpa V3: Killing Harmony
These images appear at points throughout the Class Trials:

Other Assets
Other assets from Danganronpa V3: Killing Harmony: Sprite used to signify "Ghost" Monokuma who inhabits the middle one out of three creepy rooms, briefly appearing on the screen whenever his room is entered in Chapter 3.


 * Sprites used in the text logs:

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