Class Trials/Danganronpa V3

"A life-or-death trial... A life-or-death deception... A life-or-death betrayal... Life-or-death mysteries... Life-or-death lies... Life-or-death truths... A life-or-death...class trial..."

- Kaede Akamatsu, Danganronpa V3: Killing Harmony

Class Trials (学級裁判 Gakkyū Saiban) are the final act of each chapter in Danganronpa V3: Killing Harmony. The students debate amongst themselves, using evidence collected during the investigation phase, to determine the culprit in each chapter. The debate takes place in a courtroom setting, and consists of several debate phases and minigames. The trial ends when the culprit - known as the "Blackened" - is uncovered, and ultimately executed. This page serves as an overview and guide to Class Trials in Danganronpa V3: Killing Harmony. See the Class Trials main page for a more general overview of Class Trials throughout all Danganronpa games.

Minigames
Aside from Nonstop Debate and Closing Argument, Danganronpa V3: Killing Harmony has 6 major minigames: Hangman's Gambit Ver 3.0, Argument Armament, Debate Scrum, Mind Mine, Psyche Taxi, and Panic Debate.

Nonstop Debate: Lying
During a Nonstop Debate, if you hold down the button to fire a Truth Bullet, you can change it into a Lie Bullet instead. By shooting a Lie Bullet at a weak point, you can perform a Perjury to tell a lie to refute statements that aren't actually inconsistent. Each trial has one Nonstop Debate where lying is required and from 0 to 2 Nonstop Debates that can be completed both normally and through lying. Completing such Nonstop Debate with a lie will result in a "Back Route". When lying is possible, the background music is V3 Argument -PERJURY-.

Hangman's Gambit Ver. 3.0
Select the correct letters among those floating across the screen to spell out the answer to a particular question. If you focus your energy you can illuminate the center of the screen, which will make it easier to identify the floating letters. However, some of the letters are obscured by shadows. You will need to rely on a light that occasionally appears to reveal them.

Argument Armament
An Argument Armament is a one-on-one debate against an enraged opponent who is wearing armor made of their own arguments and theories, and who refuses to listen to your reasoning. To win an Argument Armament, you must shoot down your opponent's statements while keeping the rhythm of the debate. Only then will you pierce their armor and reach a conclusion.

Debate Scrum
A Debate Scrum occurs when the participants in a Class Trial are split between two opinions and cannot reach a consensus. Characters on both sides will each make remarks that address a particular subject, but these remarks alone will not result in a consensus being reached. For each remark made by the opposing side, you must identify the key subject of that remark and match it to a similar remark made by your side. The goal of a Debate Scrum is to match all the remarks in a single round of debate.
 * During a Debate Scrum, the key subject that appears in both sides' remarks will be displayed at the bottom of the screen. This key subject will always be visible when your side makes their remarks, but it will be hidden for the opposing side. It's best to read each opponent's remarks first, then try to identify the key subject of each remark.

Mind Mine
At times, questions will arise that can only be answered by clearing away all unnecessary clutter so that the truth may be revealed. In Mind Mine, colored blocks will cover images that represent the correct answer to a particular question. By selecting two or more blocks of the same color you can erase them in one fell swoop. As you erase blocks, adjacent blocks will also change color. Use the shifting colors to your advantage to clear away the blocks and reveal the answer. If only one block remains, you can mine it multiple times to force it to vanish, but you will incur a time penalty for doing so.

Psyche Taxi
Drive down a lonely stretch of road, picking up words and phrases, to spell out the questions posed by a particular case. After successfully completing a question, you must then select the correct answer to progress further. Pick up the woman holding the correct answer to make her a passenger and continue driving.

Mass Panic Debate
In the Mass Panic Debate, you must find the inconsistencies in the students' statements as they all shout over each other. Though similar to the Nonstop Debate, because so many characters are speaking at once, the screen becomes cluttered with words and voices, making it more difficult to find inconsistencies.

Rebuttal Showdown
A head-to-head debate against a single opponent where you must cut through their statements using a blade. The mood of the debate determines your range of movement for aiming the blade, and successful cuts shift it in your favor, increasing range while misses cause the debate to shift in your opponent's favor and limit your range. When a contradiction appears, you can cut through it with a modified truth bullet called a "Truth Blade".

Chapter 1
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

No one wanted to believe it was real, but Rantaro was killed just before the time limit. Now, Kaede and Shuichi must take on the Class Trial.

Chapter 2
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

Tragedy strikes during Himiko's magic show, and Ryoma is killed. Shuichi must now complete the new trial to fulfill Kaede's wish.

Chapter 3
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

In an attempt to resurrect the dead, Angie is killed. During a seance to search for answers, Tenko is killed. Are the two related? The third trial begins!

Chapter 4
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter) • Closing Argument • Execution •

The students enter a virtual world to try to find the "truth of the outside world," but somehow, Miu is killed. This trial blends a virtual world with the real world!

Chapter 5
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former / Latter 1) • Closing Argument • Minigame Solutions (Latter 2) • Execution •

Unified against the mastermind, Kokichi, the students must survive a Class Trial without knowing the murderer or the victim. An unpredictable trial begins...

Chapter 6
• Chapter 1 • Chapter 2 • Chapter 3 • Chapter 4 • Chapter 5 • Chapter 6 • Skills •

• Minigame Solutions (Former) • Closing Argument • Execution •

Keebo and the Exisals have turned the academy into a war zone, and Shuichi challenges Monokuma to a final class trial. Can they put an end to the killing game!?